I often mull over the question of artistry and development in the dimmer parts of the night when my software designs feel especially uninspired or vapid. I find myself in an endless logical loop between two points:
1) Software exists to solve specific problems
2) Art exists to vaguely question
This simplification is, I think an accurate assessment of a logical hole in Steve Job’s explanation that Apple’s design is ‘the intersection between the liberal arts and technology.’ Something that is true only in so much that Apple designed software that solved artists problems. It wasn’t art itself.
